Back in the day, noise was having a cannonball burst overhead. Noise was a thousand muskets firing a volley from your rear, and ten thousand responding from your fore. Noise was thunder on the high plains, or a festival in a Mexican plaza. I’ve been through the mill, and I know noise like I know the bunions on my blasted toes.
But.
Nowadays, noise apparently is silent. I know my ears are functioning because I can hear all them sounds of Berthoud out the window, but when young Chuck and his band of engineers are all gathered around one of them contraptions with pictures of squiggling lines on it and talk about all the noise they are seeing–well, I don’t understand a lick. Especially the seeing part–how in tranation can you see noise?
They’ve been working full chisel on fixin’ these here noise problems till well past candle-lighting most days. They use newfangled words like analog (what kind of log is that? Chuck has even gone and blogged about this here analog) and decoupling, anti-aliasing and ground bounce (how can the dang ground bounce?), and claim that they’ve done solved the noise. Now I must acknowledge the corn, but not only can I not see noise, I didn’t know it was some kind of all-fired jigsaw puzzle that needed solving.
Bully for Chuck and the guys in any case, ’cause they done solved it. I’d be plumb proud if I wasn’t so dang confused.
Zeb